CommandKit
CommandKit extends EventEmitter
new CommandKit(options)
Parameter | Type | Optional | Description |
---|---|---|---|
options | CommandKitOptions | ❌ | The default CommandKit configuration. |
Properties
public appCommandsHandler: any
public commandsRouter: any
public config: any
public eventInterceptor: any
public eventsRouter: any
public static captureRejections: any
Value: boolean
Change the default captureRejections
option on all new EventEmitter
objects.
public static captureRejectionSymbol: any
Value: Symbol.for('nodejs.rejection')
See how to write a custom rejection handler
.
public static createElement: any
public static defaultMaxListeners: any
By default, a maximum of 10
listeners can be registered for any single
event. This limit can be changed for individual EventEmitter
instances
using the emitter.setMaxListeners(n)
method. To change the default
for allEventEmitter
instances, the events.defaultMaxListeners
property
can be used. If this value is not a positive number, a RangeError
is thrown.
Take caution when setting the events.defaultMaxListeners
because the
change affects all EventEmitter
instances, including those created before
the change is made. However, calling emitter.setMaxListeners(n)
still has
precedence over events.defaultMaxListeners
.
This is not a hard limit. The EventEmitter
instance will allow
more listeners to be added but will output a trace warning to stderr indicating
that a "possible EventEmitter memory leak" has been detected. For any single
EventEmitter
, the emitter.getMaxListeners()
and emitter.setMaxListeners()
methods can be used to
temporarily avoid this warning:
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.setMaxListeners(emitter.getMaxListeners() + 1);
emitter.once('event', () => {
// do stuff
emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
});
The --trace-warnings
command-line flag can be used to display the
stack trace for such warnings.
The emitted warning can be inspected with process.on('warning')
and will
have the additional emitter
, type
, and count
properties, referring to
the event emitter instance, the event's name and the number of attached
listeners, respectively.
Its name
property is set to 'MaxListenersExceededWarning'
.
public static errorMonitor: any
This symbol shall be used to install a listener for only monitoring 'error'
events. Listeners installed using this symbol are called before the regular 'error'
listeners are called.
Installing a listener using this symbol does not change the behavior once an 'error'
event is emitted. Therefore, the process will still crash if no
regular 'error'
listener is installed.
public static Fragment: any
public static instance: any
public client: any
Get the client attached to this CommandKit instance.
public commandHandler: any
Get command handler instance.
public commands: any
public commandsPath: any
public devGuildIds: any
public devRoleIds: any
public devUserIds: any
public eventsPath: any
public started: any
Whether or not the commandkit application has started.
public validationsPath: any
Methods
public [captureRejectionSymbol](error, event, args): void
Parameter | Type | Optional |
---|---|---|
error | Error | ❌ |
event | string | symbol |
args | AnyRest | ❌ |
public addListener(eventName, listener): this
Alias for emitter.on(eventName, listener)
.
Parameter | Type | Optional |
---|---|---|
eventName | string | symbol |
listener | ( args: Array,<,any,> ) => void | ❌ |
public decrementClientListenersCount(): void
Decrement the client listeners count.
public emit(eventName, args): boolean
Synchronously calls each of the listeners registered for the event named eventName
, in the order they were registered, passing the supplied arguments
to each.
Returns true
if the event had listeners, false
otherwise.
import { EventEmitter } from 'node:events';
const myEmitter = new EventEmitter();
// First listener
myEmitter.on('event', function firstListener() {
console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
const parameters = args.join(', ');
console.log(`event with parameters ${parameters} in third listener`);
});
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints:
// [
// [Function: firstListener],
// [Function: secondListener],
// [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener
Parameter | Type | Optional |
---|---|---|
eventName | string | symbol |
args | AnyRest | ❌ |
public eventNames(): Array<string | symbol>
Returns an array listing the events for which the emitter has registered
listeners. The values in the array are strings or Symbol
s.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});
const sym = Symbol('symbol');
myEE.on(sym, () => {});
console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]
public getAppDirectory(): null | string
Path to the app directory. Returns null
if not found.
The lookup order is:
-
./app
-
./src/app
public getCacheProvider(): null | CacheProvider
Resolves the current cache provider.
public getMaxListeners(): number
Returns the current max listener value for the EventEmitter
which is either
set by emitter.setMaxListeners(n)
or defaults to defaultMaxListeners.
public getPath(to): null | string
Parameter | Type | Optional |
---|---|---|
to | 'commands''locales''events' | ❌ |
public incrementClientListenersCount(): void
Increment the client listeners count.
public isDebuggingCommands(): boolean
Whether or not to debug the command handler.
public listenerCount(eventName, listener?): number
Returns the number of listeners listening for the event named eventName
.
If listener
is provided, it will return how many times the listener is found
in the list of the listeners of the event.
Parameter | Type | Optional | Description |
---|---|---|---|
eventName | string | symbol | ❌ |
listener | Function | ✅ | The event handler function |
public listeners(eventName): Array<Function>
Returns a copy of the array of listeners for the event named eventName
.
server.on('connection', (stream) => {
console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]
Parameter | Type | Optional |
---|---|---|
eventName | string | symbol |
public off(eventName, listener): this
Alias for emitter.removeListener()
.
Parameter | Type | Optional |
---|---|---|
eventName | string | symbol |
listener | ( args: Array,<,any,> ) => void | ❌ |
public on(eventName, listener): this
Adds the listener
function to the end of the listeners array for the event
named eventName
. No checks are made to see if the listener
has already
been added. Multiple calls passing the same combination of eventName
and
listener
will result in the listener
being added, and called, multiple times.
server.on('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependListener()
method can be used as an alternative to add the
event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
Parameter | Type | Optional | Description |
---|---|---|---|
eventName | string | symbol | ❌ |
listener | ( args: Array,<,any,> ) => void | ❌ | The callback function |
public once(eventName, listener): this
Adds a one-time listener
function for the event named eventName
. The
next time eventName
is triggered, this listener is removed and then invoked.
server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener()
method can be used as an alternative to add the
event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
Parameter | Type | Optional | Description |
---|---|---|---|
eventName | string | symbol | ❌ |
listener | ( args: Array,<,any,> ) => void | ❌ | The callback function |
public prependListener(eventName, listener): this
Adds the listener
function to the beginning of the listeners array for the
event named eventName
. No checks are made to see if the listener
has
already been added. Multiple calls passing the same combination of eventName
and listener
will result in the listener
being added, and called, multiple times.
server.prependListener('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
Parameter | Type | Optional | Description |
---|---|---|---|
eventName | string | symbol | ❌ |
listener | ( args: Array,<,any,> ) => void | ❌ | The callback function |
public prependOnceListener(eventName, listener): this
Adds a one-timelistener
function for the event named eventName
to the beginning of the listeners array. The next time eventName
is triggered, this
listener is removed, and then invoked.
server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter
, so that calls can be chained.
Parameter | Type | Optional | Description |
---|---|---|---|
eventName | string | symbol | ❌ |
listener | ( args: Array,<,any,> ) => void | ❌ | The callback function |
public rawListeners(eventName): Array<Function>
Returns a copy of the array of listeners for the event named eventName
,
including any wrappers (such as those created by .once()
).
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();
// Logs "log once" to the console and removes the listener
logFnWrapper();
emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');
Parameter | Type | Optional |
---|---|---|
eventName | string | symbol |
public reloadCommands(type?): Promise<void>
Updates application commands with the latest from "commandsPath".
Parameter | Type | Optional |
---|---|---|
type | ReloadOptions | ✅ |
public reloadEvents(): Promise<void>
Updates application events with the latest from "eventsPath".
public reloadValidations(): Promise<void>
Updates application command validations with the latest from "validationsPath".
public removeAllListeners(eventName?): this
Removes all listeners, or those of the specified eventName
.
It is bad practice to remove listeners added elsewhere in the code,
particularly when the EventEmitter
instance was created by some other
component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter
, so that calls can be chained.
Parameter | Type | Optional |
---|---|---|
eventName | string | symbol |
public removeListener(eventName, listener): this
Removes the specified listener
from the listener array for the event named eventName
.
const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener()
will remove, at most, one instance of a listener from the
listener array. If any single listener has been added multiple times to the
listener array for the specified eventName
, then removeListener()
must be
called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the
time of emitting are called in order. This implies that any removeListener()
or removeAllListeners()
calls after emitting and before the last listener finishes execution
will not remove them fromemit()
in progress. Subsequent events behave as expected.
import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();
const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
// A
// B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
// A
Because listeners are managed using an internal array, calling this will
change the position indices of any listener registered after the listener
being removed. This will not impact the order in which listeners are called,
but it means that any copies of the listener array as returned by
the emitter.listeners()
method will need to be recreated.
When a single function has been added as a handler multiple times for a single
event (as in the example below), removeListener()
will remove the most
recently added instance. In the example the once('ping')
listener is removed:
import { EventEmitter } from 'node:events';
const ee = new EventEmitter();
function pong() {
console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');
Returns a reference to the EventEmitter
, so that calls can be chained.
Parameter | Type | Optional |
---|---|---|
eventName | string | symbol |
listener | ( args: Array,<,any,> ) => void | ❌ |
public setDefaultLocale(locale): CommandKit
Sets the default locale for the command handler.
Parameter | Type | Optional | Description |
---|---|---|---|
locale | Locale | ❌ | The default locale. |
public setLocalizationStrategy(strategy): CommandKit
Sets the localization strategy for the command handler.
Parameter | Type | Optional | Description |
---|---|---|---|
strategy | LocalizationStrategy | ❌ | The localization strategy. |
public setMaxListeners(n): this
By default EventEmitter
s will print a warning if more than 10
listeners are
added for a particular event. This is a useful default that helps finding
memory leaks. The emitter.setMaxListeners()
method allows the limit to be
modified for this specific EventEmitter
instance. The value can be set to Infinity
(or 0
) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter
, so that calls can be chained.
Parameter | Type | Optional |
---|---|---|
n | number | ❌ |
public setPrefixResolver(resolver): CommandKit
Sets the prefix resolver for the command handler.
Parameter | Type | Optional | Description |
---|---|---|---|
resolver | ( message: Message ) => Awaitable<string | Array<string>> | ❌ |
public start(token?): Promise<void>
Starts the commandkit application.
Parameter | Type | Optional | Description |
---|---|---|---|
token | string | false | ✅ |
public static addAbortListener(signal, resource): Disposable
Listens once to the abort
event on the provided signal
.
Listening to the abort
event on abort signals is unsafe and may
lead to resource leaks since another third party with the signal can
call e.stopImmediatePropagation()
. Unfortunately Node.js cannot change
this since it would violate the web standard. Additionally, the original
API makes it easy to forget to remove listeners.
This API allows safely using AbortSignal
s in Node.js APIs by solving these
two issues by listening to the event such that stopImmediatePropagation
does
not prevent the listener from running.
Returns a disposable so that it may be unsubscribed from more easily.
import { addAbortListener } from 'node:events';
function example(signal) {
let disposable;
try {
signal.addEventListener('abort', (e) => e.stopImmediatePropagation());
disposable = addAbortListener(signal, (e) => {
// Do something when signal is aborted.
});
} finally {
disposable?.[Symbol.dispose]();
}
}
Parameter | Type | Optional |
---|---|---|
signal | AbortSignal | ❌ |
resource | ( event: Event ) => void | ❌ |
public static getEventListeners(emitter, name): Array<Function>
Returns a copy of the array of listeners for the event named eventName
.
For EventEmitter
s this behaves exactly the same as calling .listeners
on
the emitter.
For EventTarget
s this is the only way to get the event listeners for the
event target. This is useful for debugging and diagnostic purposes.
import { getEventListeners, EventEmitter } from 'node:events';
{
const ee = new EventEmitter();
const listener = () => console.log('Events are fun');
ee.on('foo', listener);
console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ]
}
{
const et = new EventTarget();
const listener = () => console.log('Events are fun');
et.addEventListener('foo', listener);
console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ]
}
Parameter | Type | Optional |
---|---|---|
emitter | EventEmitter | EventTarget |
name | string | symbol |
public static getMaxListeners(emitter): number
Returns the currently set max amount of listeners.
For EventEmitter
s this behaves exactly the same as calling .getMaxListeners
on
the emitter.
For EventTarget
s this is the only way to get the max event listeners for the
event target. If the number of event handlers on a single EventTarget exceeds
the max set, the EventTarget will print a warning.
import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events';
{
const ee = new EventEmitter();
console.log(getMaxListeners(ee)); // 10
setMaxListeners(11, ee);
console.log(getMaxListeners(ee)); // 11
}
{
const et = new EventTarget();
console.log(getMaxListeners(et)); // 10
setMaxListeners(11, et);
console.log(getMaxListeners(et)); // 11
}
Parameter | Type | Optional |
---|---|---|
emitter | EventEmitter | EventTarget |
public static listenerCount(emitter, eventName): number
A class method that returns the number of listeners for the given eventName
registered on the given emitter
.
import { EventEmitter, listenerCount } from 'node:events';
const myEmitter = new EventEmitter();
myEmitter.on('event', () => {});
myEmitter.on('event', () => {});
console.log(listenerCount(myEmitter, 'event'));
// Prints: 2
- ⚠️ Deprecated
Parameter | Type | Optional | Description |
---|---|---|---|
emitter | EventEmitter | ❌ | The emitter to query |
eventName | string | symbol | ❌ |
public static on(emitter, eventName, options?): AsyncIterator<Array<any>>
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo')) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
Returns an AsyncIterator
that iterates eventName
events. It will throw
if the EventEmitter
emits 'error'
. It removes all listeners when
exiting the loop. The value
returned by each iteration is an array
composed of the emitted event arguments.
An AbortSignal
can be used to cancel waiting on events:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ac = new AbortController();
(async () => {
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
});
for await (const event of on(ee, 'foo', { signal: ac.signal })) {
// The execution of this inner block is synchronous and it
// processes one event at a time (even with await). Do not use
// if concurrent execution is required.
console.log(event); // prints ['bar'] [42]
}
// Unreachable here
})();
process.nextTick(() => ac.abort());
Use the close
option to specify an array of event names that will end the iteration:
import { on, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
// Emit later on
process.nextTick(() => {
ee.emit('foo', 'bar');
ee.emit('foo', 42);
ee.emit('close');
});
for await (const event of on(ee, 'foo', { close: ['close'] })) {
console.log(event); // prints ['bar'] [42]
}
// the loop will exit after 'close' is emitted
console.log('done'); // prints 'done'
Parameter | Type | Optional |
---|---|---|
emitter | EventEmitter | ❌ |
eventName | string | symbol |
options | StaticEventEmitterIteratorOptions | ✅ |
public static once(emitter, eventName, options?): Promise<Array<any>>
Creates a Promise
that is fulfilled when the EventEmitter
emits the given
event or that is rejected if the EventEmitter
emits 'error'
while waiting.
The Promise
will resolve with an array of all the arguments emitted to the
given event.
This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error'
event
semantics and does not listen to the 'error'
event.
import { once, EventEmitter } from 'node:events';
import process from 'node:process';
const ee = new EventEmitter();
process.nextTick(() => {
ee.emit('myevent', 42);
});
const [value] = await once(ee, 'myevent');
console.log(value);
const err = new Error('kaboom');
process.nextTick(() => {
ee.emit('error', err);
});
try {
await once(ee, 'myevent');
} catch (err) {
console.error('error happened', err);
}
The special handling of the 'error'
event is only used when events.once()
is used to wait for another event. If events.once()
is used to wait for the
'error'
event itself, then it is treated as any other kind of event without
special handling:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
once(ee, 'error')
.then(([err]) => console.log('ok', err.message))
.catch((err) => console.error('error', err.message));
ee.emit('error', new Error('boom'));
// Prints: ok boom
An AbortSignal
can be used to cancel waiting for the event:
import { EventEmitter, once } from 'node:events';
const ee = new EventEmitter();
const ac = new AbortController();
async function foo(emitter, event, signal) {
try {
await once(emitter, event, { signal });
console.log('event emitted!');
} catch (error) {
if (error.name === 'AbortError') {
console.error('Waiting for the event was canceled!');
} else {
console.error('There was an error', error.message);
}
}
}
foo(ee, 'foo', ac.signal);
ac.abort(); // Abort waiting for the event
ee.emit('foo'); // Prints: Waiting for the event was canceled!
Parameter | Type | Optional |
---|---|---|
emitter | EventEmitter | ❌ |
eventName | string | symbol |
options | StaticEventEmitterOptions | ✅ |
public static setMaxListeners(n?, eventTargets): void
import { setMaxListeners, EventEmitter } from 'node:events';
const target = new EventTarget();
const emitter = new EventEmitter();
setMaxListeners(5, target, emitter);
Parameter | Type | Optional | Description |
---|---|---|---|
n | number | ✅ | A non-negative number. The maximum number of listeners per EventTarget event. |
eventTargets | Array<EventEmitter | EventTarget> | ❌ |